Showing posts with label Man vs Machine. Show all posts
Showing posts with label Man vs Machine. Show all posts

Monday, 12 December 2016

Narrative - Layout Artist Camera Placement

Thomas and I have refined the renders from the previous examples included on my blog and fixed the lighting areas and gamma settings. these renders are taken from the camera I set up from the storyboards and screenplays ive produced. 

Front Camera Attachment

Closer Front Camera Attachment

Front Windscreen Camera Attachment
Left Wheel Camera Attachment



Left Wing Mirror Attachment

Front Right Headlight Camera Attachment 

Rear Car View Camera Attatchment

Rear View Mirror Camera Attatchment
I gave Thomas the idea of creating a lighting composition that would mirror the illusion of street lights passing overhead into the car. 

Lighting Test Gif

Car Still Render








Narrative - Final Film Script to Final Storyboards

New Storyboards - Narrative





Wednesday, 23 November 2016

Narrative - Fugitive Car Camera Placements & Lighting

Yesterday Thomas and I were trying to achieve the lighting we need to create the sense of the car streamlining through the night. It looked alot brighter through renders in Maya, uploading them online seems to have dulled the images quality slightly. strange, Anyway there is still work to be done and the cone lights we applied to the headlights have seemed to have fallen away.

We also had the idea of adding streetlights overhead of the car that would intermittently light the interior with each passing. To better symbolize the fact this car is travelling through space.


Wednesday, 16 November 2016

Narrative - Fugitive Animatic V#1

This is the altered animatic with sound.

The music for the video is copyright free and is called:
'Sad Urban Noir Background Instrumental | Royalty Free Music'

Sunday, 9 October 2016

Narrative - Man Vs Machine - My Written Screenplay

Okay so this is my initial attempt of writing a ScreenPlay for our Animation. Im trying to incorporate the sounds and lighting we wish to achieve into the writing and I hope to give the impression the Man the Animation is comfortable to increasingly paranoid.

Any criticism is appreciated and I do apologise if its presented in the incorrect format, it is my first time doing this sort of writing. 

-- Rhys



'UNTITLED ANIMATION'
Screenplay written by Rhys Wadmore
Version # 01



Sound Fade In:

Ext. Quiet Street - Night

Through the ambient sounds of a SLEEPING CITY, we hear feet shuffling coming closer and closer toward us. A smashing of GLASS, car door OPENS and Brushing sounds just before it SLAMS abruptly, fidgeting as someone attempts to spark two wires. Sound of an ENGINE stirring with excitement and a STEADY ACCELERATION.

Fade In:

Ext. Bumper Shot Pan

The Lights of a vehicle are shone out into the camera and the front bumper and grill of a car is seen, the car is travelling at an average speed and the sound of the engine is PURRS along with the camera as it pans up to the BONNET.

Int. Car -Low Angle Shot

An obscured man is seen behind the wheel of an attractive automobile, driving, watching the road ahead while exploring the confines of the interior space with his other hand. He searches his upper jacket pocket and reveals a SMALL BOX.

Int. Car - Rear View Mirror Shot

The SMALL BOX is bought closer to the man's mouth, opened with his free hand and a single CIGARETTE is taken out and placed into his mouth. The man leans forward and a short CLICK is heard.

Int. Car - Inside Glove Box

The GLOVE BOX is opened by the man and he reaches for a handful of random cassette tapes and retracts his arm and places the tapes onto the SEAT beside him and closes the GLOVE BOX.

Int. Car - Low Angle Shot

The man multi-tasks driving and looking down onto the SEAT beside him browsing through the tapes with one hand, the name of the tape he chooses is seen briefly on the back--

Tape is inserted and a WHIRRING sound is made.

Int. Car - Rear View Mirror Shot

The man leans forward slightly as a CLICKING sound is made as a spark ignites beneath his lips and the CIGARETTE is lit, a deep INHALE ---

and EXHALE as the music from the Cassette plays quitely builds.

Ext. Car - Driver Side Rig Cam Shot

The man extends his left hand outside the window resting on the side of the car as the sound of the music fills the air and smoke puffs out the side. The sound of a PASSING cars and light appear to the sides of the car.

Dissolves Out with the PASSING LIGHT:

Ext. Car - Driver Side - Front Wheel Rig Shot

Lights a reflected by the BODYWORK of the car, (Insert Saul Bass Colour Palette). The Sound of the wheel ROLLING against the Tarmac as the car begins to come to a crawl.

Ext. Traffic lights - Shot down

A CHAIN of lights are shone down onto the bonnet and windscreen of the car as it screeches to a steady halt, Other vehicles are in view but are dull silhouettes compared to our car of focus. Except one car that is a few cars behind.

Int. Car - Dashboard Cam

The Man leans forward to get a closer view out the front windscreen and into focus comes the words SOUTH BEACH and UPPER EST written backwards as part of a reflection. The man looks left and right making a decision and before the Traffic lights change a REPEATED CLICK is heard.

Ext. Street Sign - High Angle Shot

A CIGARETTE is flicked past the words SOUTH BEACH, Camera focuses and as the acceleration of the car builds to speed, we refocus onto the car journeying towards a NEON LIT landscape. The SOUNDS of the car begin to die down the further away it travels. Another Car follows slowly in the same direction.

Int. Car - Low Angle

Man reopens SMALL BOX to see its there is one CIGARETTE left, places it inside his mouth deep sigh as he throws the empty box toward the SEAT next to the camera. A slight CHINK is heard, Man ignites new CIGARETTE--

Focuses in on CIGARETTE light

Man inhales and exhales smoke once more--

Ext. South Beach Sidewalk - High Angle - Static Shot

New music pours into the scene from the establishments littering the area --
The car pulls over slowly in front of brilliant NEON lights, stops centre frame and the man applies the HANDBRAKE. Man sticks out his head slightly to observe the area. The sound of a second car

Int. Car - Rear View Mirror Shot

The man readies himself to disembark the vehicle, turns OFF the ENGINE the focus of the camera zooming slowly through the back window of the car showing the audience the second car thats pulled up a little way behind the car.

Ext. Car - Wing Mirror Shot

The man opens his door slowly and takes his time getting out, the door of the car that follows the man also opens in sync. The door the camera is on pauses to open fully, so does the door of the car that follows. SOUNDS INTENSIFY

Int. Car - Rear View Mirror Zoomed Shot

The camera fully centred throw the back window of the car the man SLAMS the door and shifts back into the seat, staring into the rear view mirror. Lights fill the side of the shot focusing in on the two men sitting in the car waiting-- SOUNDS AND LIGHT INTENSIFY

Man looks back slowly, then sharply forward

Int. Car - Low Angle

The man still staring at the Rear View Mirror struggles to reach the seatbelt over his right shoulder, and slowly CLICKS into position. The man places the key into the ignition slowly--

Distorted sound floods the scene and becomes uncomfortable

Ext. Car - Back of car panning down

The man turns the key in the ignition and the engine ROARS into life, Lights turn back ON, the car SCREECHES its tyres and kicks up smoke, Handbrake DISENGAGES, car shunts backwards because of TORQUE and the car speeds off through the smoke it creates.

Int. Numerous Abstract Shots.

-- Cameras detail the inside of the car while the man is speeding away, Focuses on the GEAR STICK when he's shifting up, in key with the ACCELERATOR and CLUTCH. SPEEDOMETER increases and so does the aggression of the vehicle. Wheels screeching as he sharply turns left and right, Objects shift to show the direction of gravity.

Ext. Slow Zoom From Front Bumper To Mans Face

The camera pans up from the Bumper to show the audience this build up of smoke the car has kicked up, the distorted and unclear lights, the sounds of passing vehicles and the progression of sound the car is making. --
Camera reaches mans face and continues to zoom in

Ext. Parallel Follow Camera Shot

Audience is shown the car leaving the clouds of confusion that had been left in its wake. Sounds are left behind the car as the car speeds away from the distortion.

Int. Over The Shoulder Shot

Focuses over the mans shoulder to the -- THANK YOU FOR VISITING -- sign shown on the RIGHT hand side of the road, the man follows sign passing him and looks through the back window, as a red light is shown ahead of the man and fastly approaches.

Fade to Black --

Sounds of the man applying the BRAKES to the vehicle and spinning out of control, GRUNTS, Sounds of CLANGING bodywork and SMASHING glass. Car hurtles out of control and sound goes quiet

Fade in --

Ext. Slow Zoom From Side Of Car

The camera slowly zooms through the kicked up dust and smoke the car has created due to a horrific collision, A Single BRIGHT LIGHT shines through the smoke. A rim rolls toward the camera and spins as it comes to a halt. The car is overturned and the man is left mangled in the crash, lying to the ceiling of the car--
Camera enters car

Sound of FLAMES igniting and a distant sound of sirens glowing ever closer in the air, a very faint red and blue light gradually builds in the smashed window.

Cut To Black.

Wednesday, 28 September 2016

Man Vs Machine - Story Workshop Aftermath & Research

Man Vs Machine

"His Knees Steadied, His Heart Beat Fiercely And He Began To Run Again"

My group Stride Animation has constructed a story from the aftermath of the workshop. The experience was enlightening and shed some light on elements we can use for a proposal for animation. The ending sentence is sourced from Blair Witch Project and that film is littered with abstract shots, close ups and values highly sound design to increase tension. So the first step to strengthening our story is looking at what makes a high speed chase so intense and the shots we can create to illustrate that. Below is the summary of the story - The overall jist
_________________________________________________________________________________
- We hear smashing glass and hot-wiring as a man breaks into a car. He seems quite pleased with himself speeding down the street and enjoying himself. It soon comes apparent to the audience he is a criminal on the run from the law, he notices a warrant for his arrest and paranoia sets in. Street lights turn into flashing blue lights and the sounds around him are amplified, he thinks someone is shooting at the car when in fact its a car backfiring. The criminal speeds up even faster, tension builds as he thinks the threat of apprehension gets closer. He goes through a tunnel where he focuses and calms down, realises he's being paranoid. As he leaves the tunnel speeding still he is seen speeding by a real police car and a crash happens fades to black.
_________________________________________________________________________________

Bullit (1969)
1968 Ford Mustang 390 GT 2+2 Fastback.
Quantum Of Solace (2008)
Aston Martin DBS V12
Gone In 60 Seconds (2000)
Ford GT500 Shelby Cobra
___________________________________________________________________________________


Reviewing some iconic car chases there are actual set camera placements that compliment different actions for the driver. Placing the camera about the car could give us a sense of what kind of shots we can aim to produce. But before that we need to choose a Time and Place for this animation to take place. Somewhere that compliments whats going on in the 90 seconds and doesn't add any un-needed designs to our animation.

We ultimately aim for the point of the animation to be clear to the audience so perhaps simplistic and stylised is really the way to go.
The Journey



Monday, 26 September 2016

Narrative - Man Vs Machine - My Assigned Roles

The members of Stride Animation have all been designated 5 roles each totaling to the 20 seen in the briefing booklet we were all given last Tuesday. After reviewing the roles the group communicated and selected the roles which best suited us and our styles. I received the following;

Researcher
Editor
Compositor                    
Screen Writer
Layout Artist

These assigned roles maybe subject to change in the future depending on the circumstance, I think at the moment these are my key strengths and also areas I can improve on helping me develop a style.

If you haven't already you can follow Stride Animations Blog here

Narrative - Man Vs Machine - refining some initial ideas

I've done some more thinking about the ideas my group could use for the story workshop tomorrow. Its to my understanding that we should receive our genre then, helping us refine the story a little further.

I uploaded an initial ideas post a few days ago but I feel like I should annotate a little further on some of the things I might have touched on.
Man Vs Machine
'His knees steadied, his heart beat fiercely and he began to run again'

Wall-E (2008)
Wall-e is a great example of the direction I wish for our group project to go for. Its about the distant future, a small waste-collecting robot inadvertently embarks on a space journey that will ultimately decide the fate of mankind. It also represents independence for a machine from going from being a 'worker bee' to becoming a self sufficient machine.
 
For a period of time Wall-E wasn't independent and was in a way shunned by humanity and we feel sad for the machine because the films done from his point of view. Seeing how lonely he can be in his little shack and how the journey is from him being a designation of cleaner obsolete robots, to becoming a respected individual when he saves humanity. A large jump from cleaning streets, something he was designed for.
 
Artificial Intelligence

I want our group to incorporate some form of artificial intelligence, its the safest way to give the machine form and personality. Plus it might help the audience understand that the machine is developing.
 
-Perhaps the machine was made to assist humanity in some everyday activity, along the way the machine is abused and misused? And toward the end of the animation we have the machine realize it can do something for itself and begin independence.
 
Ideas for story workshop
  • A Tool like Microsoft Word 'Clippy', designed to assist computer users. It begins off being a tool that helps the user but after pestering to help the user consistently the user throws the tool to the side of the screen, into the recycle bin, basically shunning it. It ends with the user no longer using the computer and the tool begins to make work instead of assisting.
  • A 'Car Arm' machine that is capable of helping design vehicles, the company buys it or commissions the building of the machine and the designers who work with it start discriminate it. Start pushing it away from its work. So it finally is pushed outside of the company and thrown into the trash heap, where it designs a brand new machine and engine that amazes everyone.
  • A machine built for war is reactivated in a dense forest and starts to retrace how he ended up where it started, it quickly realizes that when it encounters something new it releases a new armament. It scares itself by harming the wildlife and begins to despise itself. Something convinces it to 'Live on' and the machine begins a new path.
These are just a few ideas I had that could be spoken about more in-depth, but I will probably come up with more after the workshop and it needs to adhere to the 90 second animation restriction.

Wednesday, 21 September 2016

Narrative - Man Vs Machine - My initial thoughts

So yesterday we received the brief for the Narrative project, we already have been designated groups and are in the very early stages of drafting ideas and are looking to form a basis for research soon. If you haven't seen my groups blog please defer to here.

The restrictions given for the short animation we were asked to create are as follows;

  • A Film Genre
  • A Conflict
  • An End Sentence
  • A Non-Realistic Design Style
  • A Stylised Construction Method
  • 90 Second Duration
We've also been tasked with adopting roles to mitigate time management and reserve responsibilities for certain areas;
  • Animator
  • Art Director
  • CG Modeller
  • Compositor
  • Director
  • Editor
  • Graphic Designer
  • Layout Artist ( Cinematographer)
  • Lighting Technical Director
  • Marketing Manager
  • Media Planner
  • Producer
  • Production Designer (Concept Artist)
  • Render Wrangler
  • Researcher
  • Rigger
  • Screenwriter
  • Sound Designer
  • Storyboard Artist
  • Texture Artist
I am fairly certain we can split the 20 roles amongst the four people in the group, I can acknowledge there will be hurdles along the way that may divide the work flow and pause until something is unto scratch. This should be the time we all intervene and come together to make sure we achieve the most desired effect in the time allotted. 

Man Vs Machine
So the conflict we were given yesterday as to what to base the project on was 'Man Vs Machine'. A conflict that is both rich in potential but also includes a lot of areas in my own personal opinion have been explored excessively. I wish to push our group toward originality instead of being based on work that has already been made. If I was to refer to Film and Tv, In my eyes this conflict is often resolved with man realising his mistakes too late and overcoming the odds and defeating machine. Its something thats been battered to death and seems rather cliche and a common trope. 

Instead we should push forward the idea that it is machine which overcomes man. 

To strengthen this idea I would then speak about Stephen Hawking's warnings against artificial intelligence.  “The real risk with AI isn't malice but competence,” Professor Hawking said. “A super intelligent AI will be extremely good at accomplishing its goals, and if those goals aren't aligned with ours, we're in trouble." you can read the article here for more information.

Examples Taken From Film and TV
So I quickly highlighted some existing examples trying to show what I mean about machine overcoming man. I have included four images, two to explain one route and two to explain another.

In short, 'Ex_Machina' and 'A.I.' are two films that explore the idea of machine out-living man and becoming independent, self preserving things that at some point think themselves as beings of their own. 

'The Six Million Dollar Man' and 'Robocop' are two separate examples that play on the idea that by integrating a damaged host with advanced cybernetics, allows them to achieve things either on par to norm or exceed them exponentially. 

Both examples of the possible routes are interesting and can be explored in-depth in a stylised form. Just finding the appropriate story for the style would no doubt compliment it.

'His Knees Steadied, His Heart Beat Fiercely And He Began To Run Again'

So the above phrase is what we were given to be the ending sentence to our piece. I believe it ties in quite well to our conflict. From this phrase we can base the animation on either the Man or Machine overcoming the other, and becoming independent. Again we could avoid the trope of falling into the obvious and instead explore newer ideas if we but took the risk.

I would like to see;
  • A prosthesis attached to a living host that enables them to move or perform to norm or beyond what was anticipated.
  • A machine that is somehow oppressed by man and is put beneath them, but once man disappears they can become independent and perform something.
  • A machine that ironically creates a man? perhaps their idea of perfect is being inside a body instead of being a data stream.
I think we have a lot of ideas to play around with and I would remind you guys to follow our group blog if you haven't already its here again. All of these ideas can be condensed into a 90 second animation and if you have any insightful ideas or knowledge please comment :)