Showing posts with label Part b#2. Show all posts
Showing posts with label Part b#2. Show all posts

Tuesday, 21 March 2017

Adaptation Part B - Coney Globe Tower Placement Images

So these images were taken from google earth near the steeplechase grounds that were bought to house the 'supposed-ed' foundations for the CBT. You can see that the area has been cleared and almost derelict today, probably due to lack of interest of the coast.
 Luna Park
A little way down the road from the potential build is where probably the main competition of the CBT stands even today and that is Luna Park, an amusement entertainment park that has stood in coney island since 1902.
 An artists rendering and impressions of the coney island landscape, you can see the shops and an assortment of buildings that once stood there, this is taken near the corner of the images i found on google earth.
This image shows how sheer the traffic once was presumably in the hotter months when the attractions were receiving the most interest. 

Adaptation Part B - video style and silent movie theme

For the video style for my fly through of the Coney Globe Tower I wanted to deploy the use of silent movie themed fonts and video effects. The tower would have been constructed in the early 1900's so for there to be classic upbeat strings and wind instruments as the backing would help the illusion I wish to create.


This is a example of the effect I wish to have when displaying slides to the audience displaying information about the construction. I want to describe the scale to the viewer and how grand and exciting it could be.

The more i delve into the research and how it should be adapted I think I will aim to create a building proposal for the tower to potential investors instead of just a tour. This will allow me to create the model like it would be constructed as a small scaled replica version. So size comparison to other structures should be my focus. I will research the surrounding area and work from there to size the tower accordingly.

Adaptation Part B - Coney Globe Icon (Illustrator)


Tuesday, 21 February 2017

Adaptation Part B - Animation Style - CBT

Researching Animation and Styles I would like to pursue the use of a narrator so a script would have to be made. Because of the time the Coney Globe Tower (CBT was perceived to start construction, doing it in this style I would already be breaking the historic wall. So Firstly I reviewed the Vault -Tec Commercial for the Fallout series.
Vault Tec Commercial

This style is of course without colour as I think should be the same for my final designs, it would help that language that this construction is from that era even better as colour footage wasnt around until some 30 years later. I also enjoyed the idea of illustrating a simple 2D Character to follow alongside the narrators guide much like the Vault Tec Commercial.
Pipboy Character from fallout

I think that Pipboy does a fantastic job at making such a grim subject colourful again, The idea I'm pitching is much more elaborate and exciting so I would like to illustrate that perhaps with a business type character that would approve of the construction and react to small puns perhaps from the narrator.

Lost Film From 1906

Even though this footage was captured in San Francisco in 1906 this is the filter effect I should pursue to intergrate into my animation. The dOl' Timey music suits the time period well and even this footage is like a guide down a main street and feels exuberant.

Old Movie Effect Tutorial

I found an appropriate tutorial to follow to gain the quick effect, I would also like to add additional effects to make the animation feel like burnt out footage and have stutter rolls as the film proceeds.

Adaptation Part B - Coney Globe Tower Further Research

The most ambitious and unusual amusement park projects for Coney Island was announced in a newspaper ad on May 6, 1906 in the New York Herald.


Advertisement Information

  • Offering investors "a ground floor chance to share profits in the largest steel structure ever erected...the greatest amusement enterprise in the whole world...the best real estate venture,"
  • The ad explained that it would cost $1,500,000 to erect. The public was urged to invest on the expectations that it would pay 100 % interest annually. 
  • There was a cornerstone laying ceremony on May 26, 1906. It was complete with speeches, band concerts and fireworks. There was a rush of investors at the Glove Tower Company office built next to the first socle. But by the end of the 1906 season, when the foundations were still incomplete, investors became anxious. 
  • Another ceremony was held on February 17, 1907. A band was on hand when they put the first piece of steel in position. The company claimed they were driving 800 concrete foundation piles, each 30 feet long and five feet in circumference. They promised that half of the eleven floor structure would be open to the public on May 15th and the remainder would be fully operational the following year. 
Premise Information
  • For Samuel Friede a structure in the shape of a globe or sphere that was subdivided into floors, was simply a source of immense square footage that needed a tiny point of contact with earth to support it. 
  • The tower's blueprints showed a gigantic steel planet that had collided onto a replica of the Eiffel Tower. As a whole it was 700 feet high, three times as high as the Flatiron Building.
  • The Globe Tower would be the largest building in the world with enormous elevators to carry visitors to its eleven completely different floors. It would be an agglomeration of Steeplechase, Dreamland and Luna Park, all contained in a single interior volume. 
  • Leasing a small corner of the Steeplechase property on Surf Avenue to erect this colossal structure. The structure would be supported by eight enormous socles (pedestals) whose foundations would be 35 feet deep. Underground was planned as a multi-level interchange of various modes of transport: a combination parking garage, subway and railroad station with a branch heading out towards sea to connect with the boat pier. 
Construction Information (Very important information)


150 Feet
  • The Globe would be divided into eleven floors, beginning 150 feet above the ground and spaced at intervals of fifty feet. The lowest or first level would feature a Pedestal Roof Garden with a popular priced restaurant, continuous vaudeville theater, roller skating rink, bowling alley, slot machines, etc. 
250 Feet
  • At the 250 foot level there would be an Aerial Hippodrome seating 5000 people. It would feature four large circus rings and four immense animal cages; each ring representing a different continent. Performances would be continuous and a miniature railroad would circle the arena's perimeter. 
300 Feet
  • The Globe's Main Hall would be located at the 300 foot level. Here would be the largest ballroom in the world and a moving restaurant enclosed in glass. A revolving strip twenty-five feet wide would carry tables, kitchens and patrons around the outer edge of the Tower to give the effect of eating in an airborne dining car. Diners would have a moving panoramic view of Coney Island, the countryside and Greater New York.
Hotel Floor
  • Friede, who envisioned continuous 24 hour use of his Globe Tower by its 50,000 temporary residents, planned a hotel floor at the sphere's equator. Rooms would be small but luxuriously equipped and padded with sound proofing for undisturbed sleep. 
350 Feet
  • Fried's floor layout implicitly used social stratification. The facilities were increasing refined and elegant the higher one would ascend. The level above at 350 feet would feature an Aerial Palm Garden, a more expensive restaurant with tables scattered in a palm garden with cascades of running water each screened from each other by shrubbery. It was to be arranged on the Italian Garden plan. 
500 Feet
  • The Observatory platform was at the 500 foot level. At the highest platform in New York visitors could use coin operated telescopes to see more than 50 miles. There would also be a souvenir stand and various small concessions. 
600 Feet
  • Near the tower's top at the 600 feet level would be the United States Weather Observation Bureau and Wireless Telegraph Station. It would be equipped with modern weather recording devices. And at the very top would be the largest revolving searchlight in the world. The tower itself, lit by thousands of electric lights, would resemble a gigantic tower of fire. 



Thursday, 16 February 2017

Adaptation Part B - @Alan Coney Globe Tower Idea

After my tutorial with Alan earlier this week, I left with the motion to revisit my idea stage and search for something to better enable me to design mechanically. The debate was also to consider the idea that the sense of the theatrical should be left alone, but in the ideas I had after the tutorial I came across an interesting concept that could possibly be considered.

Coney Globe Tower Scam

In the early 1900's a developer by the name of Samuel Friede bought a steeplechase field and offered investors a 100% return on their investments annually. The plan was quite grand scale and the floor plan was quite illustrious, this building would tower over the Flaitron building which at the time was the tallest building in the world. The entire investment was a scam but perhaps my Adaptation project could be to bring to life this ridiculous grand scale building. Scale it and have a fly through advert that would coax in 'Investor's' into an idea that is completely insane.

Coney Globe Tower Research

So the site of this build would be near the Coney island strip, it would dwarf buildings around it. Taking it to the side of theatrical I guess. The only way I could describe it is to the Brighton I360.

 
I had the idea of incorporating a 'Microsoft Buddy' into this tour of this unmade construct, I watched a few Fallout advertisements with a 2D character that would compliment the voice over. Plus the video effect would be key also. So this character(s) would compliment maybe the restaurants and social spaces of the Coney Globe.

Maybe this aspect isnt needed but I thought it might be a good addition. But modelling a construct like the Coney Globe Tower and advertising it to a 1900 market with designs and filtering effects.

Tuesday, 14 February 2017

Adaptation Part B - Nautilus Blueprint - Initial

To understand the curvature and space that would be the lounge area for the adaptation, I felt it was necessary to plan a blueprint of the submarine to gain an understanding of the anatomy and space to fill.

I constructed a simplistic design from many different types of submarines and I wanted to create a craft that would show the experimental constructs that Captain Nemo would surround himself with.
Also I image searched from the information given in the extract. These are the kind of assets I would have to construct. The only items that weren't apparent were the couches and the bookcases. For a lounge area this should be present I feel.

Thursday, 2 February 2017

Adaptation Part B - Ken Adams

After my tutorial Tuesday with Alan I was prompted to review a theater type production designer, this was to be carried out with bringing dramatic flair to my future workings in mind. Ken Adams was a British movie production designer, best known for his set designs for the James Bond films of the 1960s and 1970s, as well as for Dr. Strangelove. He won two Academy Awards for Best Art Direction.


I like the theatrical styles achieved in this artwork, the artist is able to boast grand scale and size as the importance of the design. I also observe the lines converge to usually one specific point, which in turn manipulates the edges of the interior to benefit that. After reviewing Ken Adams as an artist I wish to experiment with scale and theater in my future designs

Tuesday, 31 January 2017

Adaptation Part B - Victorian style choice for 'Captain Nemo's Lounge'

After my tutorial last week I reviewed some film stills of the fifties '20,000 leagues under the sea' adaptation, I saw how small and cramped the space could potentially be. For my adaptation however I would like to explore big scale spaces. To elaborate I mean mimic the sort of grand scale Victorian architecture you could expect to see from an esteemed individual.
This sort of clean cut architecture could be adapted into the nautilus, using the extracted text I have acquired. I could imagine the hull and rivets of the nautilus hidden with overlays of this grand design. Huge porthole windows to view out the ocean floor, both on the floor of the ship and the sides.



Tuesday, 24 January 2017

Adaptation Part B - 20,000 Leagues Under The Sea Extract

Library/Smoking Room description
It was a library. Tall, black–rosewood bookcases, inlaid with copperwork, held on their wide shelves a large number of uniformly bound books. These furnishings followed the contours of the room, their lower parts leading to huge couches upholstered in maroon leather and curved for maximum comfort. Light, movable reading stands, which could be pushed away or pulled near as desired, allowed books to be positioned on them for easy study. In the center stood a huge table covered with pamphlets, among which some newspapers, long out of date, were visible. Electric light flooded this whole harmonious totality, falling from four frosted half globes set in the scrollwork of the ceiling. I stared in genuine wonderment at this room so ingeniously laid out, and I couldn't believe my eyes…. I thanked Captain Nemo and approached the shelves of this library. Written in every language, books on science, ethics, and literature were there in abundance, but I didn't see a single work on economics—they seemed to be strictly banned on board. One odd detail: all these books were shelved indiscriminately without regard to the language in which they were written, and this jumble proved that the Nautilus's captain could read fluently whatever volumes he chanced to pick up. Among these books I noted masterpieces by the greats of ancient and modern times, in other words, all of humanity's finest achievements in history, poetry, fiction, and science, from Homer to Victor Hugo, from Xenophon to Michelet, from Rabelais to Madame George Sand. But science, in particular, represented the major investment of this library: books on mechanics, ballistics, hydrography, meteorology, geography, geology, etc., h… - Really keepsake in this room

Lounge Description
It was a huge quadrilateral with canted corners, ten meters long, six wide, five high. A luminous ceiling, decorated with delicate arabesques, distributed a soft, clear daylight over all the wonders gathered in this museum. For a museum it truly was, in which clever hands had spared no expense to amass every natural and artistic treasure, displaying them with the helter–skelter picturesqueness that distinguishes a painter's studio…Some thirty pictures by the masters, uniformly framed and separated by gleaming panoplies of arms, adorned walls on which were stretched tapestries of austere design. There I saw canvases of the highest value, the likes of which I had marveled at in private European collections and art exhibitions. The various schools of the old masters were represented by a Raphael Madonna, a Virgin by Leonardo da Vinci, a nymph by Correggio, a woman by Titian, an adoration of the Magi by Veronese, an assumption of the Virgin by Murillo, a Holbein portrait, a monk by Velazquez, a martyr by Ribera, a village fair by Rubens, two Flemish landscapes by Teniers, three little genre paintings by Gerard Dow, Metsu, and Paul Potter, two canvases by Gericault and Prud'hon, plus seascapes by Backhuysen and Vernet. Among the works of modern art were pictures signed by Delacroix, Ingres, Decamps, Troyon, Meissonier, Daubigny, etc., and some wonderful miniature statues in marble or bronze, modeled after antiquity's finest originals, stood on their pedestals in the corners of this magnificent museum…over a full size piano–organ, which occupied one of the wall panels in this lounge.
After the works of art, natural rarities predominated. They consisted chiefly of plants, shells, and other exhibits from the ocean that must have been Captain Nemo's own personal finds. In the middle of the lounge, a jet of water, electrically lit, fell back into a basin made from a single giant clam. The delicately festooned rim of this shell, supplied by the biggest mollusk in the class Acephala, measured about six meters in circumference; so it was even bigger than those fine giant clams given to King François I by the Republic of Venice, and which the Church of Saint–Sulpice in Paris has made into two gigantic holy–water fonts. Around this basin, inside elegant glass cases fastened with copper bands, there were classified and labeled the most valuable marine exhibits ever put before the eyes of a naturalist.

Aside and in special compartments, strings of supremely beautiful pearls were spread out, the electric light flecking them with little fiery sparks: pink pearls pulled from saltwater fan shells in the Red Sea; green pearls from the rainbow abalone; yellow, blue, and black pearls, the unusual handiwork of various mollusks from every ocean and of certain mussels from rivers up north; in short, several specimens of incalculable worth that had been oozed by the rarest of shellfish. Some of these pearls were bigger than a pigeon egg; - Pearls

I want to attempt to integrate both of these social spaces into one setting, I believe that the scale demonstrated in the book is vast beyond realistic, so putting the two together might feel more like a lived in environment. 

Tuesday, 17 January 2017

Adaptation Part B - 20000 Leagues Under The Sea - Captain Nemo's Nautilus

After reviewing Part B with Alan, I have re-thought my ideas and refined them to creating set design from adapting a novel. So I have chosen the idea of Captain Nemo's Nautilus. My influences would be the information given from 20000 leagues under the sea in extracts and also other derivatives such as the art style of Bioshock and The League of Extraordinary Gentlemen.



Monday, 16 January 2017

Adaptation Part B - Initial Ideas @Alan

Initial Ideas for the project

I was instructed to think of things to adapt that mean much to me on a personal level. The more personally engrossing the better time I will find working on this project for the 14 week period we have. So here is a basic outline for some of the ideas I had to showcase before my tutorial tomorrow.

Adapting Gary Jules's 'Mad World' 
Imagine from the lyrics a story surrounding a growing child looking after a degrading terminally ill parent, with an underlying tone of misery > hope.

The Life Of Abbie
A fondness of the pet I grew up with since I was 3 all the way till I was 19. She was estimated to be 126 dog years and to create an animation from a collage of memories we shared together.

Designing the fabled car Carrol Shelby died before making
Camilo Pardo the designer behind the 2005 Ford GT, claims that he and Carrol Shelby were working on a new car just before Shelby passed away in 2012. Creating a hybrid vehicle that embodies the best of Ford and Shelby into one prominent design.

Game about the fear of the dark
Nyctophobia is a fear most seen in children, to create a game about a child's journey to find its parents in the middle of the night. The obstacles being enemies made from the minds construct of outlines in inanimate objects. (Hanging coat becoming a monster once in the dark).