Showing posts with label Cinematic Spaces. Show all posts
Showing posts with label Cinematic Spaces. Show all posts
Friday, 25 October 2013
Final Concepts
I present all three finished final pieces, I have to admit that I didn't tackle the development stages in the most convention method. I thought that the museum extract would present the most problems, expecially with the lighting, colour and perspective. I am not too sure about the fill of orange but I wanted to illustrate the sunset daunting over the space, also the flux of colours is supposed to convey the wonder that is taking place, the fact that this space is fascinating and holds wonder. The other two finals; The Workshop and Cave sections, work well I feel. I did take the cave from a undeveloped thumbnail and work out the perspective and redid the lighting. Overall I think I could say in my Cinematic Spaces Crit that I tried to show how the use of lighting and colour can bring emotion to a scene especially when it needs you to engage to expect in finding something out of the ordinary
Cave Development Colour
Working into my cave thumbnail increasing the detail and the luminosity of the piece by the aid of layers and multiple brushes. It is not yet finished to standard but I believe the perspective and lighting compliment each other. I want the space to be the main focus of the piece instead of the Time Traveler so I will be spending more time on getting the colours correct instead of adding too much detail into him as I do not want to blur the viewers attention
Thursday, 24 October 2013
Cave Idea
Taken from my digital thumbnails concerning the underground extract of my story I really liked the idea of having wide spaces allowing the light to pour into the darker environment, in the extract HG Wells details there being a vast network of tunnel systems that the Morlocks can move through, so I thought there could be a vast space where they all meet and perhaps add those industrial aspects conveyed through his descriptive writings, but I shall develop the idea further.
Workshop Development Colour
Working further into my Workshop concept artwork, I think it expresses a range of colours but I need to explore the use of darkening aspects and adding lighting to the piece. I will upload the finals once I have finished the development for all three conceptual pieces.
Wednesday, 23 October 2013
Workshop Pencil Final
Pencil reconstruction and build of one of my earlier thumbnails, added more detail here and there, and I thought of bringing in the addition of a desk in front of our perspective? So perhaps looking through a replica model of the Time Machine and other important components. I really like this perspective and much like the Museum piece I want lighting to fill the room from above or from the far window. Not decided yet.
Workshop Final Line Perspective
From my thumbnails I have decided to work upon for my final workshop perspective. I wanted to depict from the extract I was given obviously but I wanted the scene to have more than one level? I really liked the idea that the Time traveller would have a diverse library and also a study area built just off the 1st level of the library with a blackboard?? perhaps with the bookcases running the course of the space also. I look to work on the pencil study in photoshop in colour and lighting.
Museum Development Colour
I have started bringing in colour and more shading into my piece to bring forth depth and composition to the scene. this palette is a little more diverse than expected but when I decided to bring in the lighting from above the dome like roof and from below the paintings.
Museum Development
I have been working further into my piece, exploring the run down space trying to make the piece seem aged and part of the scene. I have been implementing some more lighting and the addition of the vines. I wanted there to be a build up of dust lingering in the air? so I shall be working into this further. Watch this space.
Tuesday, 22 October 2013
Museum Final Perspective
My finalized perspective was taken from one of my experimentations earlier during my thumbnails concerning the interior spaces of the Museum. I think that the lighting and colour must reflect the general feel of discovery and mystery from the novel also. And as the museum is still standing in the year 80,000AD it must seem dated. More development to be uploaded!
Museum scene development
A continuation of my designs for some of the interior spaces for the museum scene, I have tried to explore some new perspectives and spaces in these four. I am certain of a final design for this and I shall begin posting its final development.
Monday, 21 October 2013
Thumbnails 65-72
These thumbnails were all about the second extract from my book, the scene where the Time traveller ventures down into the dark caverns of the Morlocks in search of his machine. I enjoyed revisting the upper left piece with some colour comps, I feel that the hints of colour began to fill the space nicely and create a atmosphere of mystery and safe haven in the light and then slowly being lost into the blackness.
Thumbnails 48-64
A continuation of my digital thumbnails supporting my cinematic spaces project, i was exploring the colour and overall ambience from the cave and museum scenes. My favourites are the red and the bottom right because of the perspective and feel they emanate to the audience.
Friday, 18 October 2013
Thumbnails 14-47
Here are the thumbnails I have produced to show the development of my ideas feeding into my three key scenes. Due to difficulties with the Wacom Drivers I had to draw some of my thumbnails in traditional media, although if I am honest I find it easier to explore instead of the intricate settings on Photoshop. I used a pencil and a sharpie on my designs. I may revisit the muesuem piece later as a quick study.
Museum Design One Explorations
Taking the Mueseum design even further trying out different approaches to the space I need to illustrate for one of my final designs. I have experimented with perspectives and colour to discover the general feel and how I want to portay my own work. My favourite ones are the upper right image and the middle bottom. They stand out from the rest because of their perspective values and also the lighting of the scenes.
Museum Design One
Taken from my thumbnails earlier today I experimented with the design more by adding contrast, shadows and lighting. I spent about 30 minutes just rearranging the scene and I like the perspective of the piece also. I may play around with other simplistic perspective and designs next
Tuesday, 15 October 2013
One, Two and Three Point Perspectives
After the photoshop sessions with Jordan I did a quick drawing of the perspective angles just to show I have some knowledge.
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