Tuesday, 16 May 2017

Lighting & Rendering 2 - Ambient Occlusion

The tutorial I followed step-by-step, teaches us three different methods of using Ambient Occlusion in a scene. By using different lights and applying them to different shaders and textures yields surprising results. The third example I think is the best for expressing motives for a scene, Helpful with renders.

Version 1

Workstation For Version 1

Version 2

 Workstation For Version 2

Version 3

Workstation For Version 3 

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